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Wednesday, February 26, 2014
Tuesday, February 18, 2014
Multiplication Monday - Part 1 Basic Facts
As teachers, we know the important strategies students must learn to gain a conceptual knowledge of multiplication. We demonstrate arrays, number bonds, equal groups...all of which are great strategies, but are not helpful in the area of efficiency.
After students can conceptualize multiplication, it's time help them become quicker mathematicians. Fluency, in the Common Core State Standards (CCSS) is essential. Over the years, I have met many teachers who assist students with fluency in various ways.
Here are a couple of my favorites: I hope that you can utilize them with your students also.
Travel Trivia (5-10minutes)
This is a competition in which I hold up a multiplication fact (usually on flashcard) for two students. The student that correctly gives the answer first is the winner of that round. The other student takes a seat and the winning student moves onto the next competitor. If a student is able to win 5 rounds, I offer a free homework pass, allow him to get something out of candy jar, etc. Your rewards may vary in your room. I do not allow this person to go past 5 rounds so that other students may have an opportunity for fair competition. You will always have 1 or 2 ( hopefully more) students in your room that are naturally quick at this and exceed the majority. I attempt to speak highly of these students and congratulate their success without allowing them to dominate every game...and in turn...cause other students to lose hope of winning.
I always have lots of flashcards in my room and encourage students to study them frequently in their spare time (early finisher task). If you have 2 Know Remotes available, they have a flashcard function that is a variation of the typical flashcard and may peak student's interest.
During my multiplication unit, I have a Travel Trivia competition a few times a week. I announce which days I will host the competition and encourage student practice at all times so that they learn to use their time wisely and it pays off!
Multiplication Fluency Pack (5-10 minutes)
In addition to the Travel Trivia, I also use a fluency pack I created as daily practice. We begin with 2's. Every day, students have a set of time (less than 5 minutes), to complete the day's worksheet. After we check, students can graph their number correct. Each day, students are able to see their growth which encourages them to continue practicing. You can download the 2's Multiplication Fluency Pack here for FREE!
Screen shots of what you will receive with the free pack:
Multiplication Fluency Pack
It contains 12 weeks of practice with graphing for each week!
Happy Multiplying! :)
After students can conceptualize multiplication, it's time help them become quicker mathematicians. Fluency, in the Common Core State Standards (CCSS) is essential. Over the years, I have met many teachers who assist students with fluency in various ways.
Here are a couple of my favorites: I hope that you can utilize them with your students also.
Travel Trivia (5-10minutes)
This is a competition in which I hold up a multiplication fact (usually on flashcard) for two students. The student that correctly gives the answer first is the winner of that round. The other student takes a seat and the winning student moves onto the next competitor. If a student is able to win 5 rounds, I offer a free homework pass, allow him to get something out of candy jar, etc. Your rewards may vary in your room. I do not allow this person to go past 5 rounds so that other students may have an opportunity for fair competition. You will always have 1 or 2 ( hopefully more) students in your room that are naturally quick at this and exceed the majority. I attempt to speak highly of these students and congratulate their success without allowing them to dominate every game...and in turn...cause other students to lose hope of winning.
I always have lots of flashcards in my room and encourage students to study them frequently in their spare time (early finisher task). If you have 2 Know Remotes available, they have a flashcard function that is a variation of the typical flashcard and may peak student's interest.
During my multiplication unit, I have a Travel Trivia competition a few times a week. I announce which days I will host the competition and encourage student practice at all times so that they learn to use their time wisely and it pays off!
Multiplication Fluency Pack (5-10 minutes)
In addition to the Travel Trivia, I also use a fluency pack I created as daily practice. We begin with 2's. Every day, students have a set of time (less than 5 minutes), to complete the day's worksheet. After we check, students can graph their number correct. Each day, students are able to see their growth which encourages them to continue practicing. You can download the 2's Multiplication Fluency Pack here for FREE!
Screen shots of what you will receive with the free pack:
If you like the free preview, you can download the full set from my Teacher's Pay Teacher's store:Multiplication Fluency Pack
It contains 12 weeks of practice with graphing for each week!
Happy Multiplying! :)
Wednesday, February 5, 2014
Lovin' Line Plots
One of the hardest skills to teach for me is line plots. They are essential with common core so I created a Valentine themed line plot activity bundle.
This bundle is filled with great activities to assist students with learnin' those lousy line plots :)
The first activity is a set of task cards that can be used for whole class as a Scoot game, Around the Room, or placed in centers.
Next, I included some partner activities that could be used during class, as an early finisher or in a center. Here is an example of a Dice game that would result in a line plot that students would create with the data.
This bundle is filled with great activities to assist students with learnin' those lousy line plots :)
The first activity is a set of task cards that can be used for whole class as a Scoot game, Around the Room, or placed in centers.
Next, I included some partner activities that could be used during class, as an early finisher or in a center. Here is an example of a Dice game that would result in a line plot that students would create with the data.
Finally, students would have the opportunity for some individual practice with several line plot worksheets. Here is an example:
You can download this activity at my TPT store: Teacher's Gumbo
Soon you and your students will be "Lovin' Line Plots"!!!
Jenn
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